Course Search Results

  • 3.00 Credits

    This course introduces students to the equipment, techniques, and the art of videography. Through a series of exercises and projects, students explore the basic processes of motion picture production from planning and filming to editing and incorporation of sound.
  • 3.00 Credits

    Students learn the essential elements of motion graphics and visual effects creation through the use of industry-standard software programs. This course provides students with the essential skills of compositing and creating post-processing effects for a wide range of media, including video, animation, gaming, and the web. Prerequisite:    VACV140 (C or better) or VAMM100 (C or better)
  • 3.00 Credits

    Students practice single-camera, on-location, digital video-tape recording, and post-production, non-linear video editing. Students plan the location of shoots, practice storyboarding and scripting, and operate digital video cameras, microphones, lights, and tripods. Prerequisite:    VACV140 (C or better)
  • 3.00 Credits

    Students research and explore the art of visual storytelling through published works and hands-on lighting and cinematography techniques for both studio and field projects. Students learn creative composition through lighting, camera techniques, and color manipulation to convey their message. Prerequisite:    VACV231 (C or better) and VACV140 (C or better)
  • 3.00 Credits

    This course provides on-the-job experience in a cinema video/multimedia field directly related to students' academic preparation and career objectives. Periodic meetings between faculty coordinator and students are held to ensure students' progress. Students maintain a work journal and complete a final report summarizing the learning experience. Prerequisite:    Cinema Video, Multimedia and Photography majors, 30 BCCC credits, a GPA of 2.5 or greater earned in courses offered by the Arts Department
  • 3.00 Credits

    This is an introduction to the concepts and techniques of drawing. The course stresses disciplined draftsmanship. Students analyze the structure and appearance of natural forms. Relying on their perception, observation, and memory, they apply basic drawing skills. Black and white media are utilized to explore space, value, and volume.
  • 3.00 Credits

    This course introduces students to abstract and representational two-dimensional design concepts. Projects emphasize creativity, conceptualization, problem-solving, skill-building, expression, execution, teamwork, research techniques, and presentation. Black, white, and gray media serve as the basis for learning the vocabulary, concepts, and principles of two-dimensional design.
  • 3.00 Credits

    This foundation course covers the elements and principles of three-dimensional form in space and lays the groundwork for future 3-D courses. The materials employed introduce basic technical skills, and conceptual approaches are emphasized. The relationship between two- and three-dimensional thinking is stressed.
  • 3.00 Credits

    This course refines and expands the knowledge base and skill set developed in Drawing I. Students employ a variety of media to investigate three-dimensional illusion and compositional methods working from still life, figure, interiors and landscape. They additionally examine and practice contemporary concepts in drawing. Prerequisite:    VAFA100 (C or better) or permission of the Arts Department
  • 3.00 Credits

    Students learn basic color concepts including theory, perception, chromatic relationships, phenomena, terminology, physics, psychology and harmony. Projects emphasize perception, creativity, conceptualization, problem-solving, skill-building, expression, execution, teamwork, research techniques, and presentation. Work in paper and pigment serves as the basis for learning the principles of color. Prerequisite:    VAFA101 (C or better) or permission of the Arts Department