Course Search Results

  • 3.00 Credits

    This course introduces the architecture, structure, functions, components, and models of the Internet and other computer networks. The principles and structure of IP addressing and the fundamentals of Ethernet concepts, media, and operations are introduced to provide a foundation for the curriculum. By the end of the course, students will be able to build simple LANs, perform basic configurations for routers and switches, and implement IP addressing schemes.
  • 3.00 Credits

    This course provides students with the necessary skills to design, implement, and configure network switches and routers in a converged network environment. Students will learn about the appropriate protocols and technologies to build a secure and efficient small-to-medium sized network. The implementation of wireless technology, Virtual LANs, VTP, and Inter-VLAN routing in both IPv4 and IPv6 networks will be discussed. The course will also examine network vulnerabilities and security best practices to defend against them.
  • 3.00 Credits

    This course discusses the WAN technologies and network services required by converged applications in a complex network. The course enables students to understand the selection criteria of network devices and WAN technologies to meet network requirements. Students learn how to configure and troubleshoot network devices and resolve common issues with data link protocols. Students will also develop the knowledge and skills needed to implement IPSec, OSPF and virtual private network (VPN) operations in a complex network.
  • 3.00 Credits

    This course introduces the fundamental techniques, concepts, and vocabulary of electronic game and simulation development. Students will explore the historical, social, and cultural effects of electronic games while applying modern game design and development methodologies and principles to create their own game.
  • 3.00 Credits

    This course introduces the fundamental techniques, concepts, and vocabulary of 2D and 3D art development for electronic games and simulations. Students will use 2D and 3D development tools and apply appropriate design methodologies and principles to create graphic images. Students will be introduced to 3D game engine technology and the process of importing and manipulating art objects using popular game engines and graphics tools.
  • 3.00 Credits

    This course will teach a student the knowledge and skills required to identify, track, and prevent cybercrimes. Students will also learn about the cyber security and investigation techniques, safeguarding of information and enhancing network and data security, while performing basic troubleshooting to identify and establish steps to prevent future attacks. The course will also cover the objectives of the EC-Council Computer Hacking Investigator (CHFI) certification examination.
  • 3.00 Credits

    This course will teach a student the knowledge and skills required to build, scale, secure, and defend the networks that are used in our businesses and daily lives. Students will also focus on various types of cyber-attacks and use tools and techniques in a virtual machine environment that allows them to create, implement, monitor, and detect malicious activity. The hands-on training is performed in this environment so that students can gain the necessary skills and knowledge needed to thwart these and future cyber-attacks in a Security Operations Center environment This course will prepare a student for entry level cyber security jobs and aligns with the CISCO CyberOps Associate certification.
  • 3.00 Credits

    This course will teach a student the knowledge and skills required to look for weaknesses and vulnerabilities in the computer systems and networks with a view to enhance defense against cyber-attacks. Students will also learn about Information System Security, Trojans, Viruses and Worms and understand the concepts of Cryptography and learn the steps to implement security controls to detect and prevent cyber-attacks. The course will also cover the objectives of the EC-Council Certified Ethical Hacker (CEH) certification examination.
  • 3.00 Credits

    This course will provide advanced knowledge of Hyper Text Markup Language (HTML) and Cascading Style Sheets (CSS) to include the breadth of information needed to start creating the next generation of HTML websites by covering the full new HTML ecosystem. The extended usage of CSS that is required for proficiency in all core aspects of modern website creation. These skills and knowledge can lead to jobs like front-end engineer or designer, designer/developer, User Interface or app designer, web editor, web project manager and small web business owner.
  • 3.00 Credits

    This course will teach a student the advanced knowledge and skills required to create modern, dynamic, interactive web sites using advanced toolsets sets. Students will learn on how to define modules and build templates; define custom directives, implement client-side services that interact with web servers and build dynamic browser views to provide rich user interaction and create custom services you can easily reuse.