Course Search Results

  • 3.00 Credits

    This course will introduce the fundamentals of characters setup. Using industry standard techniques, students will use advanced anatomical modeling to create 3D characters. The characters will be tested by animation assignments. After animated studies, students will incorporate their character animation in a real life sequence
  • 2.00 Credits

    This course will help students prepare for the industry through personal branding and portfolio. Students will demonstrate the skill and knowledge they have obtained throughout the program in conceptual design and creative problem solving while compiling and refining portfolio artwork. Instructor will work individually with student to advise them on what should be chosen to showcase their unique style and skill. This course is designed to help students identify short and long term professional employment goals as well as industry related resources
  • 1.00 Credits

    This course is designed to continue students' portfolio pre-production professional development. The students will prepare for entry level employment within the industry through finalizing their professional portfolio along with its presentation. Students will demonstrate advanced skills in conceptual thinking, design, creative problem solving, and utilizing constructive criticism as portfolios are refined. Students will be exposed to additional industry resources such as industry database, employment guide, discussion in copyright, and film festivals
  • 1.00 - 12.00 Credits

    A student-designed course in an area of art not covered by current courses. Requires the approval and sponsorship of a faculty member prior to registration. Credits vary.
  • 2.00 - 8.00 Credits

    An opportunity for the student to create and present a professional presentation of art work and progress to date. The student and the studio arts faculty assess the work and its presentation. Can be expanded to include a project approved and advised by a faculty member. For Art majors only. 2 to 8 credits
  • 1.00 - 8.00 Credits

    Opportunity for professional student experience in various organizations. 1 to 8 credits
  • 3.00 Credits

    An introduction to art therapy where students learn how art is used therapeutically with various populations and in a variety of settings. Through class participation using art therapy techniques and case presentations the students will gain knowledge of how art can be used to establish therapeutic goals and then be used to achieve those goals. The student will develop a basic understanding of the field of art therapy and how its roots developed from the field of psychology
  • 4.00 Credits

    An introduction to various media as they apply to art therapy and to specific expressive art therapy techniques. The students will achieve understanding and working knowledge through participation, individually and in groups, in expressive art/art therapy activities and through discussion concerning the values, purposes, and goals of the art experience. Understanding of the experiential will be appreciated through discussion of the student's own artwork and through slides, films, photographs, and artwork of clients in treatment
  • 1.00 - 3.00 Credits

    An in-depth sequence of therapeutic clinical art experiences under the supervision of a registered art therapist. Exposes the student to the practice of art therapy on a pre-professional level. The student will write a case study and present work
  • 4.00 Credits

    A first course in the biology curriculum that introduces students to the unity of life in both animals and plants. Students will learn that although the life forms of our planet may vary in evolutionary history, they share the same basic principles of form and function. The course will cover the anatomical structures and physiological systems that maintain animal and plant life. Three hours of lecture and three hours of lab per week